Publications by Vittorio Cuculo

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Worldly eyes on video: Learnt vs. reactive deployment of attention to dynamic stimuli

Authors: Cuculo, V.; D'Amelio, A.; Grossi, G.; Lanzarotti, R.

Published in: LECTURE NOTES IN COMPUTER SCIENCE

Computational visual attention is a hot topic in computer vision. However, most efforts are devoted to model saliency, whilst the … (Read full abstract)

Computational visual attention is a hot topic in computer vision. However, most efforts are devoted to model saliency, whilst the actual eye guidance problem, which brings into play the sequence of gaze shifts characterising overt attention, is overlooked. Further, in those cases where the generation of gaze behaviour is considered, stimuli of interest are by and large static (still images) rather than dynamic ones (videos). Under such circumstances, the work described in this note has a twofold aim: (i) addressing the problem of estimating and generating visual scan paths, that is the sequences of gaze shifts over videos; (ii) investigating the effectiveness in scan path generation offered by features dynamically learned on the base of human observers attention dynamics as opposed to bottom-up derived features. To such end a probabilistic model is proposed. By using a publicly available dataset, our approach is compared against a model of scan path simulation that does not rely on a learning step.

2019 Relazione in Atti di Convegno

Deep construction of an affective latent space via multimodal enactment

Authors: Boccignone, Giuseppe; Conte, Donatello; Cuculo, Vittorio; D'Amelio, Alessandro; Grossi, Giuliano; Lanzarotti, Raffaella

Published in: IEEE TRANSACTIONS ON COGNITIVE AND DEVELOPMENTAL SYSTEMS

We draw on a simulationist approach to the analysis of facially displayed emotions, e.g., in the course of a face-to-face … (Read full abstract)

We draw on a simulationist approach to the analysis of facially displayed emotions, e.g., in the course of a face-to-face interaction between an expresser and an observer. At the heart of such perspective lies the enactment of the perceived emotion in the observer. We propose a novel probabilistic framework based on a deep latent representation of a continuous affect space, which can be exploited for both the estimation and the enactment of affective states in a multimodal space (visible facial expressions and physiological signals). The rationale behind the approach lies in the large body of evidence from affective neuroscience showing that when we observe emotional facial expressions, we react with congruent facial mimicry. Further, in more complex situations, affect understanding is likely to rely on a comprehensive representation grounding the reconstruction of the state of the body associated with the displayed emotion. We show that our approach can address such problems in a unified and principled perspective, thus avoiding ad hoc heuristics while minimizing learning efforts.

2018 Articolo su rivista

Personality Gaze Patterns Unveiled via Automatic Relevance Determination

Authors: Cuculo, Vittorio; D’Amelio, Alessandro; Lanzarotti, Raffaella; Boccignone, Giuseppe

Published in: LECTURE NOTES IN COMPUTER SCIENCE

Understanding human gaze behaviour in social context, as along a face-to-face interaction, remains an open research issue which is strictly … (Read full abstract)

Understanding human gaze behaviour in social context, as along a face-to-face interaction, remains an open research issue which is strictly related to personality traits. In the effort to bridge the gap between available data and models, typical approaches focus on the analysis of spatial and temporal preferences of gaze deployment over specific regions of the observed face, while adopting classic statistical methods. In this note we propose a different analysis perspective based on novel data-mining techniques and a probabilistic classification method that relies on Gaussian Processes exploiting Automatic Relevance Determination (ARD) kernel. Preliminary results obtained on a publicly available dataset are provided.

2018 Relazione in Atti di Convegno

A Note on Modelling a Somatic Motor Space for Affective Facial Expressions

Authors: Alessandro, D'Amelio; Cuculo, V.; Grossi, G.; Lanzarotti, R.; Lin, J.

Published in: LECTURE NOTES IN COMPUTER SCIENCE

We discuss modelling issues related to the design of a somatic facial motor space. The variants proposed are conceived to … (Read full abstract)

We discuss modelling issues related to the design of a somatic facial motor space. The variants proposed are conceived to be part of a larger system for dealing with simulation-based face emotion analysis along dual interactions.

2017 Relazione in Atti di Convegno

AMHUSE: A Multimodal dataset for HUmour SEnsing

Authors: Boccignone, G.; Donatello, Conte; Cuculo, V.; Lanzarotti, R.

We present AMHUSE (A Multimodal dataset for HUmour SEnsing) along with a novel web-based annotation tool named DANTE (Di- mensional … (Read full abstract)

We present AMHUSE (A Multimodal dataset for HUmour SEnsing) along with a novel web-based annotation tool named DANTE (Di- mensional ANnotation Tool for Emotions). The dataset is the result of an experiment concerning amusement elicitation, involving 36 subjects in order to record the reactions in presence of 3 amusing and 1 neutral video stimuli. Gathered data include RGB video and depth sequences along with physiological responses (electrodermal activity, blood volume pulse, temperature). The videos were later annotated by 4 experts in terms of valence and arousal continuous dimensions. Both the dataset and the annotation tool are made publicly available for research purposes.

2017 Relazione in Atti di Convegno

Taking the Hidden Route: Deep Mapping of Affect via 3D Neural Networks

Authors: Ceruti, C.; Cuculo, V.; D’Amelio, A.; Grossi, G.; Lanzarotti, R.

Published in: LECTURE NOTES IN COMPUTER SCIENCE

In this note we address the problem of providing a fast, automatic, and coarse processing of the early mapping from … (Read full abstract)

In this note we address the problem of providing a fast, automatic, and coarse processing of the early mapping from emotional facial expression stimuli to the basic continuous dimensions of the core affect representation of emotions, namely valence and arousal. Taking stock of results in affective neuroscience, such mapping is assumed to be the earliest stage of a complex unfolding of processes that eventually entail detailed perception and emotional reaction involving the proper body. Thus, differently from the vast majority of approaches in the field of affective facial expression processing, we assume and design such a feedforward mechanism as a preliminary step to provide a suitable prior to the subsequent core affect dynamics, in which recognition is actually grounded. To this end we conceive and exploit a 3D spatiotemporal deep network as a suitable architecture to instantiate such early component, and experiments on the MAHNOB dataset prove the rationality of this approach.

2017 Relazione in Atti di Convegno

Virtual EMG via Facial Video Analysis

Authors: Boccignone, G.; Cuculo, V.; Grossi, G.; Lanzarotti, R.; Migliaccio, R.

Published in: LECTURE NOTES IN COMPUTER SCIENCE

In this note, we address the problem of simulating electromyographic signals arising from muscles involved in facial expressions - markedly … (Read full abstract)

In this note, we address the problem of simulating electromyographic signals arising from muscles involved in facial expressions - markedly those conveying affective information -, by relying solely on facial landmarks detected on video sequences. We propose a method that uses the framework of Gaussian Process regression to predict the facial electromyographic signal from videos where people display non-posed affective expressions. To such end, experiments have been conducted on the OPEN EmoRec II multimodal corpus.

2017 Relazione in Atti di Convegno

The Color of Smiling : Computational Synaesthesia of Facial Expressions

Authors: Cuculo, V.; Lanzarotti, R.; Boccignone, G.

Published in: LECTURE NOTES IN COMPUTER SCIENCE

This note gives a preliminary account of the transcoding or rechanneling problem between different stimuli as it is of interest … (Read full abstract)

This note gives a preliminary account of the transcoding or rechanneling problem between different stimuli as it is of interest for the natural interaction or affective computing fields. By the consideration of a simple example, namely the color response of an affective lamp to a sensed facial expression, we frame the problem within an information-theoretic perspective. A full justification in terms of the Information Bottleneck principle promotes a latent affective space, hitherto surmised as an appealing and intuitive solution, as a suitable mediator between the different stimuli.

2015 Relazione in Atti di Convegno

Using sparse coding for landmark localization in facial expressions

Authors: Cuculo, V.; Lanzarotti, R.; Boccignone, G.

In this article we address the issue of adopting a local sparse coding representation (Histogram of Sparse Codes), in a … (Read full abstract)

In this article we address the issue of adopting a local sparse coding representation (Histogram of Sparse Codes), in a part-based framework for inferring the locations of facial landmarks. The rationale behind this approach is that unsupervised learning of sparse code dictionaries from face data can be an effective approach to cope with such a challenging problem. Results obtained on the CMU Multi-PIE Face dataset are presented providing support for this approach.

2014 Relazione in Atti di Convegno
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